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1. Can we please get the BPO lockdown fixed ? - in Assembly Hall [original thread]
I've moved my corp 3 times since 2009, and I subscribe three accounts so I can tribox. When I move, and haul some 400 BPOs to a new station it takes me no less than SIX HOURS of mouse clicking to lock them all down, and then then next reset I fin...
- by Christophe Boisvert - at 2013.08.11 16:35:00
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2. Arkansas EVE players - in Out of Game Events and Gatherings [original thread]
Yep, join "Arkansas Players". That's the statewide channel.
- by Christophe Boisvert - at 2013.01.22 01:36:00
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3. Arkansas EVE players - in Out of Game Events and Gatherings [original thread]
Well, we have a group of seven pilots in El Dorado. We have a chat channel for El Dorado pilots, and I am told there is an Arkansas chat channel somewhere... we're looking it up. Oh and three of those pilots are in RBU ... should you be interest...
- by Christophe Boisvert - at 2013.01.22 01:14:00
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4. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
Well, of course while CCP goes on vactation, so will we - the trouble is that means more time in the universe without the 2/10.. Oh well, we'll just have to play other things. I wonder if Star Trek Online is running ? Just kidding, the EVE gam...
- by Christophe Boisvert - at 2012.12.19 23:33:00
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5. T-M-T And Origins. - in Alliance and Corporation Recruitment Center [original thread]
OK here's the update .. Check it out: http://evemaps.dotlan.net/map/The_Kalevala_Expanse/2O-VY7 Proof positive that we have sov space, now it's just time to join up and fill it. I'll post more later , but we're pretty busy at the moment!
- by Christophe Boisvert - at 2012.04.15 19:06:00
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6. DERELICT POS REMOVAL - in Crime and Punishment [original thread]
hmmm... that's about as useful as teats on a bull.
- by Christophe Boisvert - at 2012.01.05 00:24:00
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7. Southern Arkansas Pilots? - in Events and Gatherings Archive [original thread]
thanks for the reply. yep I'm doing my best to spread the word locally, but nobody's catching on to it. -- "Good ideas are not accepted automatically. They must be driven into practice with a courageous patience." -Adm Hymann G. Rickover
- by Christophe Boisvert - at 2011.08.05 04:53:00
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8. DOWN WITH PROTEST! - in Events and Gatherings Archive [original thread]
Originally by: Mabah Vin ... 'New Eden' does'nt exist. It's a virtual world. A computer game. The ships are not real. The weapons are not real. The planets are not real. Trust me, I would'nt lie to you. It's a fun game I will admit...
- by Christophe Boisvert - at 2011.07.24 20:10:00
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9. Louisiana? - in Events and Gatherings Archive [original thread]
El Dorado, AR Getting closer anyway -- "Good ideas are not accepted automatically. They must be driven into practice with a courageous patience." -Adm Hymann G. Rickover
- by Christophe Boisvert - at 2011.07.24 20:01:00
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10. Southern Arkansas Pilots? - in Events and Gatherings Archive [original thread]
I've recently move to take up a job here in El Dorado, Arkansas. Nobody, and I mean nobody in my present circle of friends here plays eve. I know El Dorado is full of backward WOW and LOTR players, but there has to be someone in this damned town...
- by Christophe Boisvert - at 2011.07.23 18:31:00
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11. Clear Skies - in My EVE [original thread]
ith all the excitement for CS3, many of us are just now hearing of CS1 & 2. (as was my case) I've read John's post in December about all the video improvements, screen capture, audio, HD et al - but I'd liek to point something out here. It's the...
- by Christophe Boisvert - at 2011.02.23 02:38:00
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12. Topic: ATTN MERCS - Entity Alliance - in Crime and Punishment [original thread]
"How do you kill that which has no life?" -South Park Season 10 Episode 8 -- "Good ideas are not accepted automatically. They must be driven into practice with a courageous patience." -Adm Hymann G. Rickover
- by Christophe Boisvert - at 2010.11.07 18:58:00
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13. can we have group select on extractors? - in Player Features and Ideas Discussion [original thread]
You know, even if teh extractors ran continiously, you'd still have to visit the planets to pick up the material when the storage fills up. -- "Good ideas are not accepted automatically. They must be driven into practice with a courageous patienc...
- by Christophe Boisvert - at 2010.09.21 00:22:00
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14. can we have group select on extractors? - in Player Features and Ideas Discussion [original thread]
yep I agree! I have 65 extractors between my 4 planets and that's 260 clicks not counting the clicks to 'submit' and change planets. I would prefer some UI on the command center where you could say "set all available extractors for an x hour cyc...
- by Christophe Boisvert - at 2010.08.04 06:41:00
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15. Also Known As - in Player Features and Ideas Discussion [original thread]
I'm just looking for a one time name change myself. I picked this because someone had said that the Gallente are descended from the French. But I'm tired of being asked "are you French?" I'm sure you can all agree my name is pretty lame. -- "...
- by Christophe Boisvert - at 2010.08.04 00:26:00
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16. An idea or two - in Player Features and Ideas Discussion [original thread]
Oh yes, I'm on board with reducing the click fest of PI. Currently I have 65 extractors, and I run 5 hour cycles. At 4 clicks per extractor that over 260 mouse clicks (not counting the submit and the planet change clicks) This takes me about 13 m...
- by Christophe Boisvert - at 2010.08.04 00:12:00
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17. Tactical Orientation - in Player Features and Ideas Discussion [original thread]
Originally by: Illadelph Justice there is no north in space Please read the post again, of course there is no north in space! My point was to have the tactical display point sunward and define that as 'south', which produces polar co-...
- by Christophe Boisvert - at 2010.08.03 19:58:00
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18. Tactical Orientation - in Player Features and Ideas Discussion [original thread]
Does it bother anyone when you have a fleet commander say something like "attack the group on the right." ? Of course we assume it's his right, but if you've zoomed out you can't really see which way his ship is pointing. Since the tactical alr...
- by Christophe Boisvert - at 2010.08.03 14:41:00
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19. Local Chat Sort - in Player Features and Ideas Discussion [original thread]
As we're all aware, the current local chat channel displays all the characters in system. However, they are only sorted alphabetically. Wouldn't it make sense to sort the most dangerous characters on top? Say, based on overview settings, the red ...
- by Christophe Boisvert - at 2010.05.11 18:12:00
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20. Alliance War dec evasion question. - in Crime and Punishment [original thread]
I wonder if any here is familiar with G÷delĘs Incompleteness Theorem. Simply stated, all systems have holes, and every time you try to plug a hole, all you get is more holes. A simple example: First come natural numbers 1, 2, 3, 4 etc. and you ha...
- by Christophe Boisvert - at 2010.05.10 03:42:00
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